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Synopsis

A missing child. A rash of murders. A ticking clock.

It’s 1950, and the world is ending. Senator McCarthy has struck fear in the hearts of Americans by calling for an eradication of communist ideals. The Soviets have reached a standoff of mutually assured destruction with the US, and nuclear annihilation is just a button press away. In all of the chaos, no one has noticed that girls have silently been disappearing from Grand Rapids, Michigan. No one, except you.

You have been tasked with uncovering the secrets hiding in the sleepy midwest countryside. You’ll need allies in this immersive table-top experience, but your friends have motives of their own. Embrace your inner patriot, uproot unimaginable corruption, or indulge in the darkness within. The plot is yours to control, either through wit, brute force, or the luck of the dice. But remember that actions have consequences, and the fate of billions hang in the balance. It may not be the end of the world, but you can see it from here.